Player card
Your OVR is the average of your four category ratings. The ring color shifts from bronze to silver to blue to green as it climbs. "Position" shows whichever category is currently strongest, and updates automatically as your ratings shift. Academic maps to Point Guard, Life & Career maps to Center, Personal maps to Small Forward, and Athletic maps to Shooting Guard.
Category bars & monthly goals
Each bar shows today's completion for that category. The "Season rating" underneath is a rolling 30-day completed vs assigned percentage, not just today. Set a monthly goal number per category to earn a badge and a rating boost when you hit it.
The frog
Once you have 5+ tasks in a day, one gets randomly picked as "the frog." Beat it before the cutoff time (which you can set) for a rating boost.
Reminders & future tasks
Check "Not due today" to schedule something ahead of time with a reminder frequency. It'll only pop up in your Reminders list on its actual reminder days, with a countdown. Finishing it early earns a bonus badge.
Recurring tasks
Check "Recurring" to have a task auto-added every day, weekdays, weekends, Mon/Wed/Fri, or Tues/Thurs. No need to retype it.
Skip
Some things just aren't happening today, and that's fine. Skipping a task removes it from the math entirely. It won't drag down your rating or completion rate, and it won't roll over tomorrow. It's just quietly set aside.
Load Management
Check this to mark the whole day as a rest day. The day gets excluded from ratings, monthly and weekly stats, streaks, rollovers, and the struggle check-in. Basically it never happened, stat-wise. Streaks don't break on a rest day either, they just skip over it.
Streak & comeback
The streak counter is just informational. It never punishes a bad day, only quietly reflects it. Every 5-day perfect streak earns a bonus. If a streak breaks, it's not gone for good: land 3 perfect days in a row and it comes right back, picking up where it left off plus those 3 days. There's a banner that tracks your progress toward getting it back. And if you ever hit a rough patch, the "Best comeback" stat celebrates your biggest bounce-back instead of dwelling on the dip.
Rollover
Unfinished tasks don't just vanish. They roll into the next day automatically with a small one-time rating dip that fades over 10 days. Never a permanent scar.
Lifetime stats page
Charts for monthly completion rate and perfect days, a skill graph radar of your four categories, hot zones by time of day, your badge case, career highs that never reset, and past seasons. Badges now progress through Bronze, Silver, Gold, and Hall of Fame tiers, so they keep growing instead of being one and done.
Seasons
Seasons run 3 months and end automatically. Set a team name and a season title right on your player card, like "Season of rest" or "Season of tracking." The title gets archived with each season so you can look back on it later. Every badge, career high, and bit of history carries over, only your category ratings reset to a fresh rookie baseline.
Backup
The Export button downloads a full copy of your data as a file, just in case.
Me
I'll check in on you once a week with a little recap, and if I notice you've had a genuinely rough few days with no bounce-back yet, I'll say something. Love you baby!